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Function handScoringHelper

data-generator/game.js:88–107  ·  view source on GitHub ↗
(hand)

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86 * the hand, if, for instance, there are no triples.
87 */
88export function handScoringHelper(hand) {
89 // Create an array of all zeros of the appropriate size.
90 const faceValOfEachGroup = [];
91 for (let i = 0; i < GAME_STATE.num_cards_per_hand; i++) {
92 faceValOfEachGroup.push(0);
93 }
94 let runLength = 0;
95 let prevVal = 0;
96 for (let i = 0; i < GAME_STATE.num_cards_per_hand; i++) {
97 const card = hand[i];
98 if (card == prevVal) {
99 runLength += 1;
100 } else {
101 prevVal = card;
102 runLength = 1;
103 }
104 faceValOfEachGroup[runLength - 1] = card;
105 }
106 return faceValOfEachGroup;
107}
108
109/**
110 * Returns 1 if hand1 beats hand2, in terms of hand value.

Callers 1

compareHandsFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected