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Method updateBackground

src/heatmap.ts:152–180  ·  view source on GitHub ↗
(data: number[][], discretize: boolean)

Source from the content-addressed store, hash-verified

150 }
151
152 updateBackground(data: number[][], discretize: boolean): void {
153 let dx = data[0].length;
154 let dy = data.length;
155
156 if (dx !== this.numSamples || dy !== this.numSamples) {
157 throw new Error(
158 "The provided data matrix must be of size " +
159 "numSamples X numSamples");
160 }
161
162 // Compute the pixel colors; scaled by CSS.
163 let context = (this.canvas.node() as HTMLCanvasElement).getContext("2d");
164 let image = context.createImageData(dx, dy);
165
166 for (let y = 0, p = -1; y < dy; ++y) {
167 for (let x = 0; x < dx; ++x) {
168 let value = data[x][y];
169 if (discretize) {
170 value = (value >= 0 ? 1 : -1);
171 }
172 let c = d3.rgb(this.color(value));
173 image.data[++p] = c.r;
174 image.data[++p] = c.g;
175 image.data[++p] = c.b;
176 image.data[++p] = 160;
177 }
178 }
179 context.putImageData(image, 0, 0);
180 }
181
182 private updateCircles(container, points: Example2D[]) {
183 // Keep only points that are inside the bounds.

Callers 2

drawNodeFunction · 0.80
updateUIFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected