(target, srcdir string)
| 812 | } |
| 813 | |
| 814 | func shouldRebuildAssets(target, srcdir string) bool { |
| 815 | info, err := os.Stat(target) |
| 816 | if err != nil { |
| 817 | // If the file doesn't exist, we must rebuild it |
| 818 | return true |
| 819 | } |
| 820 | |
| 821 | // Check if any of the files in gui/ are newer than the asset file. If |
| 822 | // so we should rebuild it. |
| 823 | currentBuild := info.ModTime() |
| 824 | assetsAreNewer := false |
| 825 | stop := errors.New("no need to iterate further") |
| 826 | filepath.Walk(srcdir, func(path string, info os.FileInfo, err error) error { |
| 827 | if err != nil { |
| 828 | return err |
| 829 | } |
| 830 | if info.ModTime().After(currentBuild) { |
| 831 | assetsAreNewer = true |
| 832 | return stop |
| 833 | } |
| 834 | return nil |
| 835 | }) |
| 836 | |
| 837 | return assetsAreNewer |
| 838 | } |
| 839 | |
| 840 | func updateDependencies() { |
| 841 | // Figure out desired Go version |
no test coverage detected