()
| 8210 | } |
| 8211 | |
| 8212 | function getNextLineInPool() { |
| 8213 | |
| 8214 | if ( _lineCount === _linePoolLength ) { |
| 8215 | |
| 8216 | var line = new THREE.RenderableLine(); |
| 8217 | _linePool.push( line ); |
| 8218 | _linePoolLength ++; |
| 8219 | _lineCount ++ |
| 8220 | return line; |
| 8221 | |
| 8222 | } |
| 8223 | |
| 8224 | return _linePool[ _lineCount ++ ]; |
| 8225 | |
| 8226 | } |
| 8227 | |
| 8228 | function getNextSpriteInPool() { |
| 8229 |