()
| 7668 | } |
| 7669 | |
| 7670 | function getNextVertexInPool() { |
| 7671 | |
| 7672 | if ( _vertexCount === _vertexPoolLength ) { |
| 7673 | |
| 7674 | var vertex = new THREE.RenderableVertex(); |
| 7675 | _vertexPool.push( vertex ); |
| 7676 | _vertexPoolLength ++; |
| 7677 | _vertexCount ++; |
| 7678 | return vertex; |
| 7679 | |
| 7680 | } |
| 7681 | |
| 7682 | return _vertexPool[ _vertexCount ++ ]; |
| 7683 | |
| 7684 | } |
| 7685 | |
| 7686 | function getNextFace3InPool() { |
| 7687 |