()
| 7701 | } |
| 7702 | |
| 7703 | function getNextFace4InPool() { |
| 7704 | |
| 7705 | if ( _face4Count === _face4PoolLength ) { |
| 7706 | |
| 7707 | var face = new THREE.RenderableFace4(); |
| 7708 | _face4Pool.push( face ); |
| 7709 | _face4PoolLength ++; |
| 7710 | _face4Count ++; |
| 7711 | return face; |
| 7712 | |
| 7713 | } |
| 7714 | |
| 7715 | return _face4Pool[ _face4Count ++ ]; |
| 7716 | |
| 7717 | } |
| 7718 | |
| 7719 | function getNextLineInPool() { |
| 7720 |