()
| 7063 | } |
| 7064 | |
| 7065 | function getNextVertexInPool() { |
| 7066 | |
| 7067 | if ( _vertexCount === _vertexPoolLength ) { |
| 7068 | |
| 7069 | var vertex = new THREE.RenderableVertex(); |
| 7070 | _vertexPool.push( vertex ); |
| 7071 | _vertexPoolLength ++; |
| 7072 | _vertexCount ++; |
| 7073 | return vertex; |
| 7074 | |
| 7075 | } |
| 7076 | |
| 7077 | return _vertexPool[ _vertexCount ++ ]; |
| 7078 | |
| 7079 | } |
| 7080 | |
| 7081 | function getNextFace3InPool() { |
| 7082 |