()
| 7096 | } |
| 7097 | |
| 7098 | function getNextFace4InPool() { |
| 7099 | |
| 7100 | if ( _face4Count === _face4PoolLength ) { |
| 7101 | |
| 7102 | var face = new THREE.RenderableFace4(); |
| 7103 | _face4Pool.push( face ); |
| 7104 | _face4PoolLength ++; |
| 7105 | _face4Count ++; |
| 7106 | return face; |
| 7107 | |
| 7108 | } |
| 7109 | |
| 7110 | return _face4Pool[ _face4Count ++ ]; |
| 7111 | |
| 7112 | } |
| 7113 | |
| 7114 | function getNextLineInPool() { |
| 7115 |