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Function init

MathBox/mathbox-bundle.js:25029–25279  ·  view source on GitHub ↗
()

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25027 var tempTexture, occlusionTexture;
25028
25029 var init = function () {
25030
25031 var vertices = new Float32Array( [
25032 -1, -1, 0, 0,
25033 1, -1, 1, 0,
25034 1, 1, 1, 1,
25035 -1, 1, 0, 1
25036 ] );
25037
25038 var faces = new Uint16Array( [
25039 0, 1, 2,
25040 0, 2, 3
25041 ] );
25042
25043 // buffers
25044
25045 vertexBuffer = gl.createBuffer();
25046 elementBuffer = gl.createBuffer();
25047
25048 gl.bindBuffer( gl.ARRAY_BUFFER, vertexBuffer );
25049 gl.bufferData( gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW );
25050
25051 gl.bindBuffer( gl.ELEMENT_ARRAY_BUFFER, elementBuffer );
25052 gl.bufferData( gl.ELEMENT_ARRAY_BUFFER, faces, gl.STATIC_DRAW );
25053
25054 // textures
25055
25056 tempTexture = gl.createTexture();
25057 occlusionTexture = gl.createTexture();
25058
25059 gl.bindTexture( gl.TEXTURE_2D, tempTexture );
25060 gl.texImage2D( gl.TEXTURE_2D, 0, gl.RGB, 16, 16, 0, gl.RGB, gl.UNSIGNED_BYTE, null );
25061 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE );
25062 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE );
25063 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST );
25064 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST );
25065
25066 gl.bindTexture( gl.TEXTURE_2D, occlusionTexture );
25067 gl.texImage2D( gl.TEXTURE_2D, 0, gl.RGBA, 16, 16, 0, gl.RGBA, gl.UNSIGNED_BYTE, null );
25068 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE );
25069 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE );
25070 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST );
25071 gl.texParameteri( gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST );
25072
25073 hasVertexTexture = gl.getParameter( gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS ) > 0;
25074
25075 var shader;
25076
25077 if ( hasVertexTexture ) {
25078
25079 shader = {
25080
25081 vertexShader: [
25082
25083 "uniform lowp int renderType;",
25084
25085 "uniform vec3 screenPosition;",
25086 "uniform vec2 scale;",

Callers 3

mathbox-core.jsFile · 0.85
mathbox-bundle.jsFile · 0.85
dat.gui.jsFile · 0.85

Calls 1

createProgramFunction · 0.70

Tested by

no test coverage detected