()
| 8076 | } |
| 8077 | |
| 8078 | function getNextFace3InPool() { |
| 8079 | |
| 8080 | if ( _face3Count === _face3PoolLength ) { |
| 8081 | |
| 8082 | var face = new THREE.RenderableFace3(); |
| 8083 | _face3Pool.push( face ); |
| 8084 | _face3PoolLength ++; |
| 8085 | _face3Count ++; |
| 8086 | return face; |
| 8087 | |
| 8088 | } |
| 8089 | |
| 8090 | return _face3Pool[ _face3Count ++ ]; |
| 8091 | |
| 8092 | |
| 8093 | } |
| 8094 | |
| 8095 | function getNextFace4InPool() { |
| 8096 |