(surf, x, y, unit, color, y_off=0, fill=True)
| 39 | |
| 40 | |
| 41 | def _square(surf, x, y, unit, color, y_off=0, fill=True): |
| 42 | cx, cy = _center(x, y, unit, y_off) |
| 43 | s = int(unit * 0.65) |
| 44 | rect = pygame.Rect(cx - s // 2, cy - s // 2, s, s) |
| 45 | pygame.draw.rect(surf, color, rect, 0 if fill else 3) |
| 46 | return rect |
| 47 | |
| 48 | |
| 49 | def _circle(surf, x, y, unit, color, y_off=0): |