| 37 | } |
| 38 | |
| 39 | func (d *logCalculator) Calculate(state pacer.State) time.Duration { |
| 40 | oldSleepTime := state.SleepTime |
| 41 | newSleepTime := d.Calculator.Calculate(state) |
| 42 | if state.ConsecutiveRetries > 0 { |
| 43 | if newSleepTime != oldSleepTime { |
| 44 | Debugf("pacer", "Rate limited, increasing sleep to %v", newSleepTime) |
| 45 | } |
| 46 | } else { |
| 47 | if newSleepTime != oldSleepTime { |
| 48 | Debugf("pacer", "Reducing sleep to %v", newSleepTime) |
| 49 | } |
| 50 | } |
| 51 | return newSleepTime |
| 52 | } |
| 53 | |
| 54 | // SetCalculator sets the pacing algorithm. Don't modify the Calculator object |
| 55 | // afterwards, use the ModifyCalculator method when needed. |