()
| 912 | |
| 913 | |
| 914 | protected boolean compile() { |
| 915 | boolean vertRes = true; |
| 916 | if (hasVertexShader()) { |
| 917 | vertRes = compileVertexShader(); |
| 918 | } else { |
| 919 | PGraphics.showException("Doesn't have a vertex shader"); |
| 920 | } |
| 921 | |
| 922 | boolean fragRes = true; |
| 923 | if (hasFragmentShader()) { |
| 924 | fragRes = compileFragmentShader(); |
| 925 | } else { |
| 926 | PGraphics.showException("Doesn't have a fragment shader"); |
| 927 | } |
| 928 | |
| 929 | return vertRes && fragRes; |
| 930 | } |
| 931 | |
| 932 | |
| 933 | protected void validate() { |
no test coverage detected