(int target, int attachment, int texTarget, int texture, int level)
| 1903 | } |
| 1904 | |
| 1905 | @Override |
| 1906 | public void framebufferTexture2D(int target, int attachment, int texTarget, int texture, int level) { |
| 1907 | gl.glFramebufferTexture2D(target, attachment, texTarget, texture, level); |
| 1908 | } |
| 1909 | |
| 1910 | @Override |
| 1911 | public int checkFramebufferStatus(int target) { |