(float x, float y, float z)
| 542 | } |
| 543 | |
| 544 | @Override |
| 545 | public float screenZ(float x, float y, float z) { |
| 546 | showDepthWarningXYZ("screenZ"); |
| 547 | return 0; |
| 548 | } |
| 549 | |
| 550 | @Override |
| 551 | public PMatrix3D getMatrix(PMatrix3D target) { |
nothing calls this directly
no test coverage detected