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Method screenX

core/src/processing/opengl/PGraphics2D.java:532–536  ·  view source on GitHub ↗
(float x, float y, float z)

Source from the content-addressed store, hash-verified

530 // SCREEN AND MODEL COORDS
531
532 @Override
533 public float screenX(float x, float y, float z) {
534 showDepthWarningXYZ("screenX");
535 return 0;
536 }
537
538 @Override
539 public float screenY(float x, float y, float z) {

Callers

nothing calls this directly

Calls 1

showDepthWarningXYZMethod · 0.45

Tested by

no test coverage detected