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Method rotate

core/src/processing/opengl/PGraphics2D.java:505–508  ·  view source on GitHub ↗
(float angle, float vx, float vy, float vz)

Source from the content-addressed store, hash-verified

503 }
504
505 @Override
506 public void rotate(float angle, float vx, float vy, float vz) {
507 showVariationWarning("rotate");
508 }
509
510 @Override
511 public void applyMatrix(PMatrix3D source) {

Callers

nothing calls this directly

Calls 1

showVariationWarningMethod · 0.45

Tested by

no test coverage detected