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Method getShaderInfoLog

core/src/processing/opengl/PGL.java:3303–3303  ·  view source on GitHub ↗
(int shader)

Source from the content-addressed store, hash-verified

3301 public abstract void getShaderiv(int shader, int pname, IntBuffer params);
3302 public abstract void getAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders);
3303 public abstract String getShaderInfoLog(int shader);
3304 public abstract String getShaderSource(int shader);
3305 public abstract void getShaderPrecisionFormat(int shaderType, int precisionType, IntBuffer range, IntBuffer precision);
3306 public abstract void getVertexAttribfv(int index, int pname, FloatBuffer params);

Callers 3

createShaderMethod · 0.95
compileVertexShaderMethod · 0.45
compileFragmentShaderMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected