(float angle)
| 235 | |
| 236 | |
| 237 | public void rotateZ(float angle) { |
| 238 | float c = cos(angle); |
| 239 | float s = sin(angle); |
| 240 | apply(c, -s, 0, 0, s, c, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1); |
| 241 | } |
| 242 | |
| 243 | |
| 244 | public void rotate(float angle, float v0, float v1, float v2) { |