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Method invRotateZ

core/src/processing/core/PMatrix3D.java:764–768  ·  view source on GitHub ↗
(float angle)

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762
763
764 protected void invRotateZ(float angle) {
765 float c = cos(-angle);
766 float s = sin(-angle);
767 preApply(c, -s, 0, 0, s, c, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
768 }
769
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771 protected void invRotate(float angle, float v0, float v1, float v2) {

Callers

nothing calls this directly

Calls 3

cosMethod · 0.95
sinMethod · 0.95
preApplyMethod · 0.95

Tested by

no test coverage detected