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Method sphereDetail

core/src/processing/core/PGraphics.java:3065–3067  ·  view source on GitHub ↗

( begin auto-generated from sphereDetail.xml ) Controls the detail used to render a sphere by adjusting the number of vertices of the sphere mesh. The default resolution is 30, which creates a fairly detailed sphere definition with vertices every 360/30 = 12 degrees. If you're going to render a gre

(int res)

Source from the content-addressed store, hash-verified

3063 * @see PGraphics#sphere(float)
3064 */
3065 public void sphereDetail(int res) {
3066 sphereDetail(res, res);
3067 }
3068
3069
3070 /**

Callers 1

sphereMethod · 0.95

Calls

no outgoing calls

Tested by

no test coverage detected