()
| 8204 | |
| 8205 | |
| 8206 | public void endRaw() { // ignore |
| 8207 | if (raw != null) { |
| 8208 | // for 3D, need to flush any geometry that's been stored for sorting |
| 8209 | // (particularly if the ENABLE_DEPTH_SORT hint is set) |
| 8210 | flush(); |
| 8211 | |
| 8212 | // just like beginDraw, this will have to be called because |
| 8213 | // endDraw() will be happening outside of draw() |
| 8214 | raw.endDraw(); |
| 8215 | raw.dispose(); |
| 8216 | raw = null; |
| 8217 | } |
| 8218 | } |
| 8219 | |
| 8220 | |
| 8221 | public boolean haveRaw() { // ignore |