( begin auto-generated from pushMatrix.xml ) Pushes the current transformation matrix onto the matrix stack. Understanding pushMatrix() and popMatrix() requires understanding the concept of a matrix stack. The pushMatrix() function saves the current coordinate system to the sta
()
| 13423 | * @see PGraphics#rotateZ(float) |
| 13424 | */ |
| 13425 | public void pushMatrix() { |
| 13426 | if (recorder != null) recorder.pushMatrix(); |
| 13427 | g.pushMatrix(); |
| 13428 | } |
| 13429 | |
| 13430 | |
| 13431 | /** |