* Updates the data in the buffer with new values. The new data must be in * the same format as the data originally passed to * `createStorage()` . * * ```js example * let particles; * let computeShader; * let displayShader; * le
(data)
| 122 | * @param {Number[]|Float32Array|Object[]} data The new data to write into the buffer. |
| 123 | */ |
| 124 | update(data) { |
| 125 | const device = this._renderer.device; |
| 126 | |
| 127 | if (this._schema !== null) { |
| 128 | // Buffer was created with a struct array |
| 129 | if ( |
| 130 | !Array.isArray(data) || |
| 131 | data.length === 0 || |
| 132 | typeof data[0] !== 'object' || |
| 133 | Array.isArray(data[0]) |
| 134 | ) { |
| 135 | throw new Error( |
| 136 | 'update() expects an array of objects matching the original struct format' |
| 137 | ); |
| 138 | } |
| 139 | |
| 140 | const newSchema = this._renderer._inferStructSchema(data[0]); |
| 141 | if (newSchema.structBody !== this._schema.structBody) { |
| 142 | throw new Error( |
| 143 | `update() data structure doesn't match the original.\n` + |
| 144 | ` Expected: ${this._schema.structBody}\n` + |
| 145 | ` Got: ${newSchema.structBody}` |
| 146 | ); |
| 147 | } |
| 148 | |
| 149 | const packed = this._renderer._packStructArray(data, this._schema); |
| 150 | if (packed.byteLength > this.size) { |
| 151 | throw new Error( |
| 152 | `update() data (${packed.byteLength} bytes) exceeds buffer size (${this.size} bytes)` |
| 153 | ); |
| 154 | } |
| 155 | device.queue.writeBuffer(this.buffer, 0, packed); |
| 156 | } else { |
| 157 | // Buffer was created with a float array |
| 158 | let floatData; |
| 159 | if (data instanceof Float32Array) { |
| 160 | floatData = data; |
| 161 | } else if (Array.isArray(data)) { |
| 162 | floatData = new Float32Array(data); |
| 163 | } else { |
| 164 | throw new Error( |
| 165 | 'update() expects a Float32Array or array of numbers for this buffer' |
| 166 | ); |
| 167 | } |
| 168 | |
| 169 | if (floatData.byteLength > this.size) { |
| 170 | throw new Error( |
| 171 | `update() data (${floatData.byteLength} bytes) exceeds buffer size (${this.size} bytes)` |
| 172 | ); |
| 173 | } |
| 174 | device.queue.writeBuffer(this.buffer, 0, floatData); |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | /** |
| 179 | * Reads data from a storage buffer back into JavaScript. |
no test coverage detected