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Method _framebufferToBind

src/webgl/p5.Framebuffer.js:798–800  ·  view source on GitHub ↗

* When making a p5.Framebuffer active so that it may be drawn to, this method * returns the underlying WebGL framebuffer that needs to be active to * support this. Antialiased framebuffers first write to a multisampled * renderbuffer, while other framebuffers can write directly to their mai

()

Source from the content-addressed store, hash-verified

796 * @private
797 */
798 _framebufferToBind() {
799 return this.renderer.getFramebufferToBind(this);
800 }
801
802 /**
803 * Ensure all readable textures are up-to-date.

Callers

nothing calls this directly

Calls 1

getFramebufferToBindMethod · 0.45

Tested by

no test coverage detected