(...args)
| 70 | // This is how it comes in with createVector() |
| 71 | // This check if the first argument is a function |
| 72 | constructor(...args) { |
| 73 | |
| 74 | if (args.length === 0) { |
| 75 | this._friendlyError( |
| 76 | 'Requires valid arguments.', 'p5.Vector' |
| 77 | ); |
| 78 | } |
| 79 | |
| 80 | if (typeof args[0] === 'function') { |
| 81 | this.isPInst = true; |
| 82 | this._fromRadians = args.shift(); |
| 83 | this._toRadians = args.shift(); |
| 84 | } |
| 85 | |
| 86 | this.values = args; |
| 87 | if (Array.isArray(args)) { |
| 88 | for (let i = 0; i < args.length; i++) { |
| 89 | const v = args[i]; |
| 90 | if (typeof v !== 'number' || !Number.isFinite(v)) { |
| 91 | if (!Vector.friendlyErrorsDisabled()) { |
| 92 | this._friendlyError( |
| 93 | 'Arguments contain non-finite numbers', |
| 94 | 'p5.Vector' |
| 95 | ); |
| 96 | } |
| 97 | this.values = []; |
| 98 | break; |
| 99 | } |
| 100 | } |
| 101 | } else { |
| 102 | this.values = []; |
| 103 | } |
| 104 | |
| 105 | // This property is here where duck typing (checking if obj.isVector) needs |
| 106 | // to be used over more standard type checking (obj instanceof Vector). This |
| 107 | // needs to happen where we are building multiple files, such as in p5.webgpu.js, |
| 108 | // where if we `import { Vector }` directly, it will be a separate copy of the |
| 109 | // Vector class from the one imported in the main p5.js bundle. |
| 110 | this.isVector = true; |
| 111 | } |
| 112 | |
| 113 | // This will get overwritten when exported as part of p5. |
| 114 | _friendlyError(_e) {} |
nothing calls this directly
no test coverage detected