(src)
| 50 | }); |
| 51 | |
| 52 | var testTextureSet = function(src) { |
| 53 | var lightShader = myp5._renderer._getLightShader(); |
| 54 | var selectedShader = myp5._renderer._getFillShader(); |
| 55 | console.log('first'); |
| 56 | assert( |
| 57 | lightShader === selectedShader, |
| 58 | "_renderer's retain mode shader was not light shader " + |
| 59 | 'after call to texture()' |
| 60 | ); |
| 61 | console.log('second'); |
| 62 | var tex = myp5._renderer.getTexture(src); |
| 63 | console.log('third'); |
| 64 | assert(tex !== undefined, 'texture was undefined'); |
| 65 | assert(tex instanceof p5.Texture, 'texture was not a p5.Texture object'); |
| 66 | assert(tex.src === src, 'texture did not have expected image as source'); |
| 67 | }; |
| 68 | |
| 69 | suite('p5.Texture', function() { |
| 70 | let texParamSpy; |
no test coverage detected