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Function hookEntry

src/webgpu/strands_wgslBackend.js:190–206  ·  view source on GitHub ↗
(hookType)

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188}
189export const wgslBackend = {
190 hookEntry(hookType) {
191 const params = hookType.parameters.map((param) => {
192 // For struct types, use a raw prefix since we'll create a mutable copy
193 const paramName = param.type.properties ? `_p5_strands_raw_${param.name}` : `${HOOK_PARAM_PREFIX}${param.name}`;
194 return `${paramName}: ${param.type.typeName}`;
195 }).join(', ');
196
197 const firstLine = `(${params}) {`;
198
199 // Generate mutable copies for struct parameters
200 const mutableCopies = hookType.parameters
201 .filter(param => param.type.properties) // Only struct types
202 .map(param => ` var ${HOOK_PARAM_PREFIX}${param.name} = _p5_strands_raw_${param.name};`)
203 .join('\n');
204
205 return mutableCopies ? firstLine + '\n' + mutableCopies : firstLine;
206 },
207 addTextureBindingsToDeclarations(strandsContext) {
208 // Add texture and sampler bindings for sampler2D uniforms to both vertex and fragment declarations
209 if (!strandsContext.renderer || !strandsContext.baseShader) return;

Callers

nothing calls this directly

Calls 1

filterMethod · 0.45

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