* @module Math * @submodule Calculation * @for p5
(p5, fn)
| 5 | */ |
| 6 | |
| 7 | function calculation(p5, fn){ |
| 8 | /** |
| 9 | * Calculates the absolute value of a number. |
| 10 | * |
| 11 | * A number's absolute value is its distance from zero on the number line. |
| 12 | * -5 and 5 are both five units away from zero, so calling `abs(-5)` and |
| 13 | * `abs(5)` both return 5. The absolute value of a number is always positive. |
| 14 | * |
| 15 | * @method abs |
| 16 | * @param {Number} n number to compute. |
| 17 | * @return {Number} absolute value of given number. |
| 18 | * |
| 19 | * @example |
| 20 | * function setup() { |
| 21 | * createCanvas(100, 100); |
| 22 | * |
| 23 | * describe('A gray square with a vertical black line that divides it in half. A white rectangle gets taller when the user moves the mouse away from the line.'); |
| 24 | * } |
| 25 | * |
| 26 | * function draw() { |
| 27 | * background(200); |
| 28 | * |
| 29 | * // Divide the canvas. |
| 30 | * line(50, 0, 50, 100); |
| 31 | * |
| 32 | * // Calculate the mouse's distance from the middle. |
| 33 | * let h = abs(mouseX - 50); |
| 34 | * |
| 35 | * // Draw a rectangle based on the mouse's distance |
| 36 | * // from the middle. |
| 37 | * rect(0, 100 - h, 100, h); |
| 38 | * } |
| 39 | */ |
| 40 | fn.abs = Math.abs; |
| 41 | |
| 42 | /** |
| 43 | * Calculates the closest integer value that is greater than or equal to a |
| 44 | * number. |
| 45 | * |
| 46 | * For example, calling `ceil(9.03)` and `ceil(9.97)` both return the value |
| 47 | * 10. |
| 48 | * |
| 49 | * @method ceil |
| 50 | * @param {Number} n number to round up. |
| 51 | * @return {Integer} rounded up number. |
| 52 | * |
| 53 | * @example |
| 54 | * function setup() { |
| 55 | * createCanvas(100, 100); |
| 56 | * |
| 57 | * background(200); |
| 58 | * |
| 59 | * // Use RGB color with values from 0 to 1. |
| 60 | * colorMode(RGB, 1); |
| 61 | * |
| 62 | * noStroke(); |
| 63 | * |
| 64 | * // Draw the left rectangle. |
no test coverage detected