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/
github.com/pmndrs/postprocessing
/ recompile
Method
recompile
src/passes/EffectPass.js:515–519 ·
view source on GitHub ↗
* Rebuilds the shader material.
()
Source
from the content-addressed store, hash-verified
513
*/
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recompile() {
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this.updateMaterial();
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}
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/**
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* Returns the current depth texture.
Callers
2
handleEvent
Method · 0.95
registerOptions
Method · 0.80
Calls
1
updateMaterial
Method · 0.95
Tested by
no test coverage detected