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hub / github.com/pmndrs/postprocessing / recompile

Method recompile

src/passes/EffectPass.js:515–519  ·  view source on GitHub ↗

* Rebuilds the shader material.

()

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513 */
514
515 recompile() {
516
517 this.updateMaterial();
518
519 }
520
521 /**
522 * Returns the current depth texture.

Callers 2

handleEventMethod · 0.95
registerOptionsMethod · 0.80

Calls 1

updateMaterialMethod · 0.95

Tested by

no test coverage detected