* Returns the current depth texture. * * @return {Texture} The current depth texture, or null if there is none.
()
| 525 | */ |
| 526 | |
| 527 | getDepthTexture() { |
| 528 | |
| 529 | return this.fullscreenMaterial.depthBuffer; |
| 530 | |
| 531 | } |
| 532 | |
| 533 | /** |
| 534 | * Sets the depth texture. |