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Method constructor

src/materials/SSAOMaterial.js:22–80  ·  view source on GitHub ↗

* Constructs a new SSAO material. * * @param {Camera} camera - A camera.

(camera)

Source from the content-addressed store, hash-verified

20 */
21
22 constructor(camera) {
23
24 super({
25 name: "SSAOMaterial",
26 defines: {
27 SAMPLES_INT: "0",
28 INV_SAMPLES_FLOAT: "0.0",
29 SPIRAL_TURNS: "0.0",
30 RADIUS: "1.0",
31 RADIUS_SQ: "1.0",
32 DISTANCE_SCALING: "1",
33 DEPTH_PACKING: "0"
34 },
35 uniforms: {
36 depthBuffer: new Uniform(null),
37 normalBuffer: new Uniform(null),
38 normalDepthBuffer: new Uniform(null),
39 noiseTexture: new Uniform(null),
40 inverseProjectionMatrix: new Uniform(new Matrix4()),
41 projectionMatrix: new Uniform(new Matrix4()),
42 texelSize: new Uniform(new Vector2()),
43 cameraNearFar: new Uniform(new Vector2()),
44 distanceCutoff: new Uniform(new Vector2()),
45 proximityCutoff: new Uniform(new Vector2()),
46 noiseScale: new Uniform(new Vector2()),
47 minRadiusScale: new Uniform(0.33),
48 intensity: new Uniform(1.0),
49 fade: new Uniform(0.01),
50 bias: new Uniform(0.0)
51 },
52 blending: NoBlending,
53 toneMapped: false,
54 depthWrite: false,
55 depthTest: false,
56 fragmentShader,
57 vertexShader
58 });
59
60 this.copyCameraSettings(camera);
61
62 /**
63 * The resolution.
64 *
65 * @type {Vector2}
66 * @private
67 */
68
69 this.resolution = new Vector2();
70
71 /**
72 * The relative sampling radius.
73 *
74 * @type {Number}
75 * @private
76 */
77
78 this.r = 1.0;
79

Callers

nothing calls this directly

Calls 1

copyCameraSettingsMethod · 0.95

Tested by

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