* Performs initialization tasks. * * @param {WebGLRenderer} renderer - The renderer. * @param {Boolean} alpha - Whether the renderer uses the alpha channel or not. * @param {Number} frameBufferType - The type of the main frame buffers.
(renderer, alpha, frameBufferType)
| 445 | */ |
| 446 | |
| 447 | initialize(renderer, alpha, frameBufferType) { |
| 448 | |
| 449 | this.blurPass.initialize(renderer, alpha, frameBufferType); |
| 450 | this.luminancePass.initialize(renderer, alpha, frameBufferType); |
| 451 | this.mipmapBlurPass.initialize(renderer, alpha, frameBufferType); |
| 452 | |
| 453 | if(frameBufferType !== undefined) { |
| 454 | |
| 455 | this.renderTarget.texture.type = frameBufferType; |
| 456 | |
| 457 | if(renderer !== null && renderer.outputColorSpace === SRGBColorSpace) { |
| 458 | |
| 459 | this.renderTarget.texture.colorSpace = SRGBColorSpace; |
| 460 | |
| 461 | } |
| 462 | |
| 463 | } |
| 464 | |
| 465 | } |
| 466 | |
| 467 | } |
nothing calls this directly
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