(ac, c0)
| 214 | // This also works with log axes by taking logs of each part of the sum, so that |
| 215 | // the length in pixels is multiplied by the scalar |
| 216 | function annaxscale(ac, c0) { |
| 217 | var ret; |
| 218 | ret = c0 + 2 * (ac - c0); |
| 219 | return ret; |
| 220 | } |
| 221 | |
| 222 | // This tests to see that an annotation was drawn correctly. |
| 223 | // Determining the length of the arrow seems complicated due to the |
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