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Function createScene

stackgl_modules/index.js:18460–19192  ·  view source on GitHub ↗
(options)

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18458}
18459
18460function createScene(options) {
18461 options = options || {}
18462 options.camera = options.camera || {}
18463
18464 var canvas = options.canvas
18465 if(!canvas) {
18466 canvas = document.createElement('canvas')
18467 if(options.container) {
18468 var container = options.container
18469 container.appendChild(canvas)
18470 } else {
18471 document.body.appendChild(canvas)
18472 }
18473 }
18474
18475 var gl = options.gl
18476 if(!gl) {
18477 if(options.glOptions) {
18478 isMobile = !!options.glOptions.preserveDrawingBuffer
18479 }
18480
18481 gl = getContext(canvas,
18482 options.glOptions || {
18483 premultipliedAlpha: true,
18484 antialias: true,
18485 preserveDrawingBuffer: isMobile
18486 })
18487 }
18488 if(!gl) {
18489 throw new Error('webgl not supported')
18490 }
18491
18492 //Initial bounds
18493 var bounds = options.bounds || [[-10,-10,-10], [10,10,10]]
18494
18495 //Create selection
18496 var selection = new MouseSelect()
18497
18498 //Accumulation buffer
18499 var accumBuffer = createFBO(gl,
18500 gl.drawingBufferWidth, gl.drawingBufferHeight, {
18501 preferFloat: !isMobile
18502 })
18503
18504 var accumShader = createShader(gl)
18505
18506 var isOrtho =
18507 (options.cameraObject && options.cameraObject._ortho === true) ||
18508 (options.camera.projection && options.camera.projection.type === 'orthographic') ||
18509 false
18510
18511 //Create a camera
18512 var cameraOptions = {
18513 eye: options.camera.eye || [2,0,0],
18514 center: options.camera.center || [0,0,0],
18515 up: options.camera.up || [0,1,0],
18516 zoomMin: options.camera.zoomMax || 0.1,
18517 zoomMax: options.camera.zoomMin || 100,

Callers

nothing calls this directly

Calls 11

getContextFunction · 0.85
createFBOFunction · 0.85
createShaderFunction · 0.85
createAxesFunction · 0.85
createSpikesFunction · 0.85
createCameraFunction · 0.85
defaultBoolFunction · 0.85
resizeListenerFunction · 0.85
reallocPickIdsFunction · 0.85
renderFunction · 0.70
redrawFunction · 0.70

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