(gl)
| 17931 | } |
| 17932 | |
| 17933 | function createContourShader(gl) { |
| 17934 | var shader = createShader(gl, contourShader.vertex, contourShader.fragment) |
| 17935 | shader.attributes.position.location = 0 |
| 17936 | return shader |
| 17937 | } |
| 17938 | |
| 17939 | function createSimplicialMesh(gl, params) { |
| 17940 | if (arguments.length === 1) { |
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