(returnFiber, currentFirstChild, newChildren, lanes)
| 13552 | } |
| 13553 | |
| 13554 | function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, lanes) { |
| 13555 | // This algorithm can't optimize by searching from both ends since we |
| 13556 | // don't have backpointers on fibers. I'm trying to see how far we can get |
| 13557 | // with that model. If it ends up not being worth the tradeoffs, we can |
| 13558 | // add it later. |
| 13559 | // Even with a two ended optimization, we'd want to optimize for the case |
| 13560 | // where there are few changes and brute force the comparison instead of |
| 13561 | // going for the Map. It'd like to explore hitting that path first in |
| 13562 | // forward-only mode and only go for the Map once we notice that we need |
| 13563 | // lots of look ahead. This doesn't handle reversal as well as two ended |
| 13564 | // search but that's unusual. Besides, for the two ended optimization to |
| 13565 | // work on Iterables, we'd need to copy the whole set. |
| 13566 | // In this first iteration, we'll just live with hitting the bad case |
| 13567 | // (adding everything to a Map) in for every insert/move. |
| 13568 | // If you change this code, also update reconcileChildrenIterator() which |
| 13569 | // uses the same algorithm. |
| 13570 | { |
| 13571 | // First, validate keys. |
| 13572 | var knownKeys = null; |
| 13573 | |
| 13574 | for (var i = 0; i < newChildren.length; i++) { |
| 13575 | var child = newChildren[i]; |
| 13576 | knownKeys = warnOnInvalidKey(child, knownKeys, returnFiber); |
| 13577 | } |
| 13578 | } |
| 13579 | |
| 13580 | var resultingFirstChild = null; |
| 13581 | var previousNewFiber = null; |
| 13582 | var oldFiber = currentFirstChild; |
| 13583 | var lastPlacedIndex = 0; |
| 13584 | var newIdx = 0; |
| 13585 | var nextOldFiber = null; |
| 13586 | |
| 13587 | for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) { |
| 13588 | if (oldFiber.index > newIdx) { |
| 13589 | nextOldFiber = oldFiber; |
| 13590 | oldFiber = null; |
| 13591 | } else { |
| 13592 | nextOldFiber = oldFiber.sibling; |
| 13593 | } |
| 13594 | |
| 13595 | var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], lanes); |
| 13596 | |
| 13597 | if (newFiber === null) { |
| 13598 | // TODO: This breaks on empty slots like null children. That's |
| 13599 | // unfortunate because it triggers the slow path all the time. We need |
| 13600 | // a better way to communicate whether this was a miss or null, |
| 13601 | // boolean, undefined, etc. |
| 13602 | if (oldFiber === null) { |
| 13603 | oldFiber = nextOldFiber; |
| 13604 | } |
| 13605 | |
| 13606 | break; |
| 13607 | } |
| 13608 | |
| 13609 | if (shouldTrackSideEffects) { |
| 13610 | if (oldFiber && newFiber.alternate === null) { |
| 13611 | // We matched the slot, but we didn't reuse the existing fiber, so we |
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