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The SuperSplat Editor is a free and open source tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats. It is built on web technologies and runs in the browser, so there's nothing to download or install.
A live version of this tool is available at: https://superspl.at/editor
To learn more about using SuperSplat, please refer to the User Guide.
To initialize a local development environment for SuperSplat, ensure you have Node.js 18 or later installed. Follow these steps:
sh
git clone https://github.com/playcanvas/supersplat.git
cd supersplat
sh
npm install
sh
npm run develop
Open a web browser tab and make sure network caching is disabled on the network tab and the other application caches are clear:
On Safari you can use Cmd+Option+e or Develop->Empty Caches.
http://localhost:3000When changes to the source are detected, SuperSplat is rebuilt automatically. Simply refresh your browser to see your changes.
The currently supported languages are available here:
https://github.com/playcanvas/supersplat/tree/main/static/locales
Add a new <locale>.json file in the static/locales directory.
Add the locale to the list here:
https://github.com/playcanvas/supersplat/blob/main/src/ui/localization.ts
To test your translations:
sh
npm run develop
http://localhost:3000/?lng=<locale>
Replace <locale> with your language code (e.g., fr, de, es).
SuperSplat is made possible by our amazing open source community:
$ claude mcp add supersplat \
-- python -m otcore.mcp_server <graph>