* Sets the vertical component of the body's velocity. * * Positive values move the body down, while negative values move it up. * @param y The new vertical velocity, in pixels per second. * @returns This Game Object
(y: number)
| 111453 | * @returns This Game Object. |
| 111454 | */ |
| 111455 | setVelocityY(y: number): this; |
| 111456 | /** |
| 111457 | * Sets the maximum velocity of the body. |
| 111458 | * @param x The new maximum horizontal velocity, in pixels per second. |
no outgoing calls
no test coverage detected