* Sets the horizontal and vertical scroll factor of this Game Object. If only the `x` value is * provided, it is applied to both axes. This is a convenience method for setting `scrollFactorX` * and `scrollFactorY` in a single call. *
(x: number, y?: number)
| 19892 | * @returns This Game Object instance. |
| 19893 | */ |
| 19894 | setScrollFactor(x: number, y?: number): this; |
| 19895 | } |
| 19896 | |
| 19897 | /** |
no outgoing calls
no test coverage detected