MCPcopy
hub / github.com/phaserjs/phaser / addRenderStep

Method addRenderStep

types/phaser.d.ts:19829–19829  ·  view source on GitHub ↗

* Adds a render step function to this Game Object's WebGL render pipeline. * * The first render step in `_renderSteps` is run first. * It should call the next render step in the list. * This allows render steps to control the rende

(fn: Phaser.Types.GameObjects.RenderWebGLStep, index?: number)

Source from the content-addressed store, hash-verified

19827 * @returns This Game Object instance.
19828 */
19829 addRenderStep(fn: Phaser.Types.GameObjects.RenderWebGLStep, index?: number): this;
19830 }
19831
19832 /**

Callers 5

GameObject.jsFile · 0.80
Filters.jsFile · 0.80
Stencil.jsFile · 0.80
CustomContext.jsFile · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected