* Pauses this PathFollower. It will still continue to render, but it will remain motionless at the * point on the Path at which you paused it.undefined * @returns This Game Object.
()
| 19703 | * @returns This Game Object. |
| 19704 | */ |
| 19705 | pauseFollow(): this; |
| 19706 | /** |
| 19707 | * Resumes a previously paused PathFollower. |
| 19708 | * |