* Sets the mass of the physics body. Mass affects collision response -- heavier * bodies push lighter ones more during collisions. * @param value The new mass of the body. Must be a positive number. * @returns This Game Object.
(value: number)
| 111330 | * @returns This Game Object. |
| 111331 | */ |
| 111332 | setMass(value: number): this; |
| 111333 | } |
| 111334 | |
| 111335 | /** |
no outgoing calls
no test coverage detected