* Toggles the horizontal flipped state of this Game Object. * * A Game Object that is flipped horizontally will render inverted on the horizontal axis. * Flipping always takes place from the middle of the texture and does not impact the scale value
()
| 19299 | * @returns This Game Object instance. |
| 19300 | */ |
| 19301 | toggleFlipX(): this; |
| 19302 | /** |
| 19303 | * Toggles the vertical flipped state of this Game Object. |
| 19304 | * |
no outgoing calls
no test coverage detected