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Method setTimerResetPeriod

types/phaser.d.ts:18437–18437  ·  view source on GitHub ↗

* Set the reset period for the elapse timer for this game object. * @param period The time after which `timeElapsed` will reset, in milliseconds. * @returns This game object.

(period: number)

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18435 * @returns This game object.
18436 */
18437 setTimerResetPeriod(period: number): this;
18438 /**
18439 * Pauses or resumes the elapse timer for this game object.
18440 * @param paused Pause state (`true` to pause, `false` to unpause). If not specified, the timer will unpause.

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