* Reset the elapse timer for this game object. * @param ms The time to reset the timer to, in milliseconds. Default 0. * @returns This game object.
(ms?: number)
| 18447 | * @returns This game object. |
| 18448 | */ |
| 18449 | resetTimer(ms?: number): this; |
| 18450 | /** |
| 18451 | * Update the elapse timer for this game object. |
| 18452 | * This should be called automatically by the preUpdate method. |