* Sets this Game Object to be at the top of the display list, or the top of its parent container. * * Being at the top means it will render on top of everything else. * * This method does not change this Game Objects `depth` value
()
| 18344 | * @returns This Game Object instance. |
| 18345 | */ |
| 18346 | setToTop(): this; |
| 18347 | /** |
| 18348 | * Sets this Game Object to the back of the display list, or the back of its parent container. |
| 18349 | * |