* Sets this Game Object to the back of the display list, or the back of its parent container. * * Being at the back means it will render below everything else. * * This method does not change this Game Objects `depth` value, it si
()
| 18353 | * @returns This Game Object instance. |
| 18354 | */ |
| 18355 | setToBack(): this; |
| 18356 | /** |
| 18357 | * Move this Game Object so that it appears above the given Game Object. |
| 18358 | * |