* Sets the depth of this Game Object. If the `value` argument is not provided, the depth defaults to `0`. * * The depth is also known as the 'z-index' in some environments, and allows you to change the rendering order * of Game Objects, without act
(value: number)
| 18335 | * @returns This Game Object instance. |
| 18336 | */ |
| 18337 | setDepth(value: number): this; |
| 18338 | /** |
| 18339 | * Sets this Game Object to be at the top of the display list, or the top of its parent container. |
| 18340 | * |
no outgoing calls
no test coverage detected