* Move this Game Object so that it appears below the given Game Object. * * This means it will render immediately under the other object in the display list. * * Both objects must belong to the same display list, or parent contain
(gameObject: Phaser.GameObjects.GameObject)
| 18377 | * @returns This Game Object instance. |
| 18378 | */ |
| 18379 | setBelow(gameObject: Phaser.GameObjects.GameObject): this; |
| 18380 | } |
| 18381 | |
| 18382 | /** |